

It is these very things which enrich your playthrough and, in effect, create actual roleplaying. I believe the game should offer more in the line of bonuses and weaknesses based on your class setup - things that go beyond simple gameplay mechanics. Being heavily inspired by the handbook and roleplaying options of D&D, I decided that Skyrim totally lacks this. I am providing a comprehensive class setup that, in my opinion, should exist at the beginning of the game in Skyrim.
